top of page

تم العثور على 86 نتيجة مع بحث فارغ

  • Careers | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, Internet, and training to those without so students can do homework, adults can find jobs, and seniors can connect with loved ones.

  • Supporting Research | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, Internet, and training to those without so students can do homework, adults can find jobs, and seniors can connect with loved ones. Digital Equity Research Tech Goes Home has gathered extensive research to support and inform our work. Take a look below and get a glimpse of why we do what we do. The Digital Divide and Economic Benefits of Broadband Access by The Council of Economic Advisors "Just under half of households in the bottom income quintile using the Internet at home, compared to 95 percent of households in the top quintile." "Academic research shows that using online job search leads to better labor market outcomes, including faster re-employment for unemployed individuals, yet because of a digital divide, low- income households are less able to use these tools than high-income households." "Addressing the digital divide requires effort on multiple fronts, including policies that make broadband more affordable." "When Google Fiber was to be rolled out in Kansas City, speeds on existing networks in Kansas surged 86 percent." "Effective digital literacy training may require place-based or demographically tailored interventions." Digital Divide Persists Even as Lower-Income Americans Make Gains in Tech Adoption by Pew Research Among adults with household incomes below $30,000 a year: 44% don’t have home broadband services 46% don’t have a computer “By comparison, each of these technologies is nearly ubiquitous among adults in households earning $100,000 or more a year.” “As of early 2019, 26% of adults living in households earning less than $30,000 a year are “smartphone-dependent” internet users – meaning they own a smartphone but do not have broadband internet at home. This represents a substantial increase from 12% in 2013. In contrast, only 5% of those living in households earning $100,000 or more fall into this category in 2019.” “In 2015, 35% of lower-income households with school-age children did not have a broadband internet connection at home” ? FACT SHEET: 2016 BROADBAND PROGRESS REPORT from the FCC "One-third of all Americans – 100 million people – haven’t adopted broadband at home. Broadband adoption is key to America’s competitiveness – to jobs, e-government, education, and energy. Compare that to South Korea and Singapore where adoption rates top 90 percent." "Internationally, the U.S. continues to lag behind a number of other developed nations, ranking 16th out of 34 countries" Mobile Technology and Home Broadband 2019 by Pew Research “92% of adults from households earning $75,000 or more a year say they have broadband internet at home, but that share falls to 56% among those whose annual household income falls below $30,000.” “Half of non-broadband users today say they do not subscribe to broadband because the cost of a monthly subscription is too expensive, while 31% say the cost of a computer is too expensive.” Closing the K–12 Digital Divide in the Age of Distance Learning by Common Sense Media & Boston Consulting Group "Approximately 15 million to 16 million K-12 public school students, or 30% of all public K-12 students , live in households either without an internet connection or device adequate for distance learning at home, a higher number than previously recorded; and of these students, approximately nine million students live in households with neither an adequate connection nor an adequate device for distance learning." "300,000 to 400,000 K-12 teachers live in households without adequate internet connectivity, roughly 10 percent of all public school teachers, and 100,000 teachers lack adequate home computing devices." Limiting Broadband Investment to ‘Rural Only’ Discriminates Against Black Americans and other Communities of Color by National Digital Inclusion Alliance “All of the nation’s counties whose populations are at least 75% rural [those most likely to qualify for federal broadband subsidies], taken together, accounted for less than 8% of Americans living in households with no broadband. In contrast, the most urban counties - those with fewer than 5% rural residents - accounted for more than 35%.” "76% of residents living without broadband connection in the most rural third of U.S. counties were white and non-Hispanic. [...] In contrast, substantial majorities of the residents in households without broadband in our urban datasets were people of color. People of color accounted for 75% of the unconnected in cities with 200,000+ residents. Black residents alone accounted for 28% of the unconnected in 95%+ urban counties." "A federal broadband policy which provides funding only for broadband infrastructure deployment, and only to areas which have no existing 25/3 Mbps residential broadband service - with no accompanying investment in affordable access and other measures to help urban as well as rural residents get connected - discriminates in a big way against Black Americans and other communities of color.” “All of the nation’s counties whose populations are at least 75% rural [those most likely to qualify for federal broadband subsidies], taken together, accounted for less than 8% of Americans living in households with no broadband. In contrast, the most urban counties - those with fewer than 5% rural residents - accounted for more than 35%.” "76% of residents living without broadband connection in the most rural third of U.S. counties were white and non-Hispanic. [...] In contrast, substantial majorities of the residents in households without broadband in our urban datasets were people of color. People of color accounted for 75% of the unconnected in cities with 200,000+ residents. Black residents alone accounted for 28% of the unconnected in 95%+ urban counties." "A federal broadband policy which provides funding only for broadband infrastructure deployment, and only to areas which have no existing 25/3 Mbps residential broadband service - with no accompanying investment in affordable access and other measures to help urban as well as rural residents get connected - discriminates in a big way against Black Americans and other communities of color.” OPPORTUNITY FOR ALL? TECHNOLOGY AND LEARNING IN LOWER-INCOME FAMILIES from The Joan Ganz Cooney Ce nter "Most low- and moderate-income families have some form of Internet connection, but many are under-connected, with mobile-only access and inconsistent connectivity." "One third (33%) of those below the poverty level rely on mobile-only Internet access." "Among families who have home Internet access, half (52%) say their access is too slow, one quarter (26%) say too many people share the same computer, and one fifth (20%) say their Internet has been cut off in the last year due to lack of payment." "Parents with mobile-only access are [...] 25 percentage points less likely to use online banking or bill-paying (49% vs. 74%), 14 percentage points less likely to apply for jobs or services online (42% vs. 56%), and 12 percentage points less likely to get news or follow local events online (70% vs. 82%)." "Four in 10 parents without a home computer (40%) or home Internet access (42%) say the main reason they do not have these items is because they are too expensive." "Children from low- and moderate-income families use computers and the Internet for a variety of educational activities, but those without home access are less likely to go online to pursue their interest. [...] 35% of those with mobile only access say they 'often' do this, compared to 52% of those with home access." "Children and parents frequently learn with, and about, technology together, especially in families with the lowest incomes and where parents have less education." "Among parents who did not graduate from high school, 62% say their child has helped them with technology, compared with 45% of parents who graduated from college." "Among families with more than one 6- to 13-year-old and a computer in the home, [...] more than half (53%) of children from the lowest income group (less than $25,000 a year) 'often' help each other learn about computers and technology, compared to 33% of those in the higher-income group ($45,000–65,000 a year)." 10% of Americans Don't use the internet. Who are they? by Pew Research 3 in 10 adults with "less than a high school education" do not use the internet. "Adults from households earning less than $30,000 a year are far more likely than the most affluent adults to not use the internet (18% vs. 2%)." "Seniors are much more likely than younger adults to say they never go online [...] 27% still do not use the internet, compared with fewer than 10% of adults under the age of 65." WHAT IT'S LIKE TO GO ON THE INTERNET FOR THE VERY FIRST TIME - AT AGE 82. by the Washington Post "Seniors who log on tend to be far more educated about their health ; they’re far less isolated and more independent ." "One study out of the University of Michigan suggested that Internet use could cut depression risk among seniors by more than 30 percent — a huge finding, given the wide-ranging effects that depression and isolation have on senior’s health." Millions of U.S. Workers Have "Limited or No Digital Skills" by HR Dive “More than 1 in 10 workers are employed in manufacturing, and one third lack key digital skills." This equals about 5.6 million workers in manufacturing who have low digital skills. “Approximately 1 in 7 American workers is employed in the health and social assistance sector, and one-third lack key digital skills.” This equals about 6.7 million workers in this sector with low digital skills. “Nearly one-third of workers with limited digital skills are younger than 35.” The Digital Edge: Middle-Skill Workers and Careers by Burning Glass Technologies “More than 8 in 10 middle-skill jobs (82%) require digital skills” “Digitally intensive middle-skill jobs pay more than non-digital middle-skill jobs: Baseline digital skills alone pay a 17% premium over non-digital roles.” “Eight in 10 (78%) of middle-skill jobs demand facility with productivity software, and these digital jobs pay a premium over non-digital middle-skill roles. Additionally, productivity software is necessary for upward movement.” Digital Skills & Employment Foundational Skills for Career Progress by Urban Institute “Between 2002 and 2016, the share of all jobs with high digital content more than quadrupled, from 4.8 to 23.0 percent. This reflects both an increase in the digital nature of existing jobs and the addition of new digital jobs.” “Research suggests the demand for jobs requiring digital skills will increase [...] employers will increasingly desire workers with foundational digital skills as the digitization of jobs and tasks increases.” “Many occupations that were previously technology-free, such as janitorial work, now require technology for such basic tasks as checking room assignments and filling out time cards.” “[...] ‘the increased use of electronic job applications makes it difficult for those with low literacy skills to get a job’ [...] Online tools are now the most important resource for many job seekers” Strategies for teaching foundational digital skills: Teach skills in context In-person teaching Match training to people’s needs Access to digital tools Digital Inclusion & Education Nearly one-in-five teens can’t always finish their homework because of the digital divide by Pew Research “Some 15% of U.S. households with school-age children do not have a high-speed internet connection at home” “Roughly one-third of households with children ages 6 to 17 and whose annual income falls below $30,000 a year do not have a high-speed internet connection at home, compared with just 6% of such households earning $75,000 or more a year. These broadband disparities are particularly pronounced for black and Hispanic households with school-age children – especially those with low household incomes.” “17% of teens say they are often or sometimes unable to complete homework assignments because they do not have reliable access to a computer or internet connection.” “24% of teens whose annual family income is less than $30,000 say the lack of a dependable computer or internet connection often or sometimes prohibits them from finishing their homework, but that share drops to 9% among teens who live in households earning $75,000 or more a year.” Advancing Digital Equity and Closing the Homework Gap: The Need to Connect Students at Home by The Consortium for School Networking & Alliance for Excellent Education “Today, roughly seven in ten teachers assign homework that requires access to broadband. But the FCC’s data suggest that almost one in three households do not subscribe to broadband services at any speed.” Parental Involvement in Schools by Child Trends "Students with parents who are involved in their school tend to have fewer behavioral problems and better academic performance, and are more likely to complete high school than students whose parents are not involved in their school." The Numbers Behind the Broadband "Homework Gap" by Pew Research "31.4% of households whose incomes fall below $50,000 and with children ages 6 to 17 do not have a high-speed internet connection at home. [...] By comparison, only 8.4% of households with annual incomes over $50,000 lack a broadband internet connection at home. In other words, low-income homes with children are four times more likely to be without broadband than their middle or upper-income counterparts." NTIA BROADBAND MAP This map displays broadband technologies offered to end users.

  • Social & Racial Justice | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, internet, and training to those without so students can do homework, adults can find jobs, seniors can connect with loved ones, and all can lead healthy lives. Digital Inclusion, Social Justice & Racial Equity Digital inequities pose a significant barrier to opportunity and success for millions of students, families, and adults across the country, and has a disproportionate impact on communities of color. Digital exclusion is not a stand-alone issue, but part and parcel of the many inequities that exist in our society today as a result of generations of systematic racism and social injustice. Tech Goes Home is committed to advancing digital equity by providing digital inclusion programs that open up access to and empower participation in education, healthcare, economic opportunities, and civic engagement. Through our three-pillar program model based on computers, internet connectivity, and training, as well as our advocacy work , Tech Goes Home works to create a more equitable society where all members of our community have access to the digital world and the opportunities it provides. Academic Achievement Digital skills and access to internet-connected computers are essential for students to participate in distance learning and access critical support services. Yet, an estimated 16.9 million children across the U.S. lack access to high-speed home internet and 7.3 million children lack access to a home computer. Due to historic and ongoing social injustice and structural racism, students from low-income families and students of color are disproportionately affected by this divide. At a time when access to virtual learning is more important than ever, Tech Goes Home equips students and their families with the essential digital resources and training that remove barriers to pursuing academic achievement. Economic Opportunity Further, digital inclusion is closely linked with economic opportunity. Applying for, advancing in, and accessing higher-paying jobs increasingly requires a range of digital skill sets . In Massachusetts, nearly 80% of jobs require at least fundamental digital skills , and middle-skill jobs requiring digital skills are growing 2.5 times faster than those that don’t. Yet, nearly one third of workers across all industries lack digital skills, with workers of color "overrepresented among those with limited or no digital skills. " Economic justice is critical to achieving racial and social justice, and Tech Goes Home’s programs prepare adults to leverage the internet to pursue career opportunities that require digital skills. Health Access Digital inclusion also means greater access to healthcare information and telemedicine, especially now that many appointments with medical professionals and vaccine sign-ups are occurring remotely. However, many individuals – including a disproportionate number of older adults – don’t have access to those resources due to a lack of internet connectivity, computer, and/or digital skills. Nationwide, 41% of people covered by Medicare cannot access telehealth from home. The pandemic has again laid bare the social determinants of health that have led to increased rates of COVID-19 infection in communities of color across the Commonwealth, and Tech Goes Home is working to mitigate those determinants by increasing access to essential health resources. Civic Engagement With the 2020 census conducted largely online, digital access was critical to counting every member of our communities in order to secure equitable funding for schools, housing, and other vital community resources. Many of the populations that have been deemed “hard-to-count” by the U.S. Census Bureau are members of historically marginalized communities that disproportionately face digital exclusion, including immigrant families, residents of dense urban areas, individuals experiencing homelessness, and individuals with disabilities. Voter registration, town hall participation, and other key civic engagement opportunities are also more accessible to those with digital access. Tech Goes Home works to empower learners with the digital tools and training to engage in their communities and make their voices heard. Our Solution: Training, Tools, & Access In partnership with our network of partner organizations across Eastern Massachusetts, Tech Goes Home empowers the community members we serve to use the internet as a tool for pursuing educational opportunities, finding jobs, accessing healthcare, fulfilling their essential needs from home, and making their voices heard. We welcome you to join us in achieving our goal of ensuring that everyone has the skills, tools, and access to take full advantage of the internet and the opportunities it offers. Donate Volunteer Subscribe Research About Us

  • Upcoming Courses | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, internet, and training to those without so students can do homework, adults can find jobs, seniors can connect with loved ones, and all can lead healthy lives. مجتمع TGH بسبب المخاوف الصحية الحالية لـ COVID-19 من وجود الدورات في المساحات المادية ، أدناه هي دورات عبر الإنترنت فقط. يمكنك الاتصال بالمدرس (المدرسين) للحصول على التفاصيل والتسجيل .. Click on the button below for our list of upcoming public courses for 2025. Please check back for more courses after July 2025. April - June 2025 Community Courses مجتمع TGH SMALL BUSINESS TGH الأعمال الصغيرة بسبب المخاوف الصحية الحالية لـ COVID-19 من وجود الدورات في المساحات المادية ، أدناه هي دورات عبر الإنترنت فقط. يمكنك الاتصال بالمدرس (المدربين) للحصول على التفاصيل والتسجيل. Coming Soon SCHOOLS مدرسة TGH لا توجد حاليا دورات مدرسية مفتوحة للجمهور. Coming Soon TGH الطفولة المبكرة بسبب المخاوف الصحية الحالية لـ COVID-19 من وجود الدورات في المساحات المادية ، أدناه هي دورات عبر الإنترنت فقط. يمكنك الاتصال بالمدرس (المدربين) للحصول على التفاصيل والتسجيل. EARLY CHILDHOOD

  • Advocacy | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, Internet, and training to those without so students can do homework, adults can find jobs, and seniors can connect with loved ones. ADVOCACY For decades, the digital divide has excluded thousands from accessing critical tools and resources essential to their livelihoods, disproportionately affecting low-income communities, communities of color, and seniors. Advancing sustainable digital equity also means tackling some of the injustices that perpetuate digital exclusion, including systemic racism and economic inequality, as well as educational and health disparities. In the long term, achieving digital equity will lead to greater racial and economic justice. Addressing the root cause of the digital divide will require intentional investment and systemic policy changes. Directing more funds and resources to expand effective, community-centered digital equity efforts will be a good start. That’s why TGH advocates with local, state, and federal agencies and elected leaders for transformational, people-centered solutions that will help increase resources and ensure equitable access to digital tools and opportunities. Below, you can find more information about our latest advocacy work: Features Marvin on Java with Jimmy Tech Goes Home's Chief Advocacy Officer, Marvin L. Venay, was invited to have a conversation on digital equity in Boston, the challenges it created for many families during COVID-19, and how to advance effective solutions. 5 for Good: Tech Goes Home and MACIR offer free IT training Tech Goes Home's work with our partner MACIR was featured on WCVB. Check out the segment here . Marvin at the 2022 Grantmakers for Effective Organizations (GEO) National Conference Alongside the Essex County Community Foundation (ECCF) and The Philanthropic Initiative (TPI), Marvin spoke at the 2022 Grantmakers for Effective Organizations (GEO) National Conference about regional efforts to close the digital divide. Read more here . January 2023: Connected Nation From theory to action: What new data tell us about tracking digital equity milestones O ctober 2023: Letter to MA Congressional Delegation re: ACP March 2023: TGH Chief Advocacy Officer Marvin Venay Honored as one of Boston's Most Influential Men of Color November 2022: Tech Goes Home Receives $500,000 in New Funding in State Economic Development Legislation July 2022: Boston City Council Approves $2 Million Investment in Tech Goes Home Through American Rescue Plan Act Spending Package Testimonies May 3, 2022: Committee on Boston’s COVID-19 Recovery June 3, 2021: PEG Access Fund, Boston City Council March 31, 2021: Small Cell Committee, City of Medford July 27, 2021: Joint Committee on Ways & Means May 26, 2022: Committee on Ways & Means Department of Innovation & Technology June 3, 2022: Committee on Boston's COVID-19 Recovery: ARPA Funding March 31, 2023: Committee on City Services and Innovation Technology News and Periodicals "Progress being made on digital inequity—but more needed " With Senator Ed Markey March 2022 "We need to close the digital divide in Boston " With City Councilors Julia Mejia & Ed Flynn November 2020 "Senator Markey, Mayor Wu invest over $12M in digital equity efforts" Featuring TGH February 2022 "Council takes up equitable access to broadband " Featuring TGH December 2021 "Boston Digital Equity Group Nets Major ARPA Funding" Featuring TGH July 2022 "Boost in digital access for low-income Americans is welcome — now sustain it" Letter to the Editor from Marvin Venay May 2022 "Digital Inequities Extend Beyond Healthcare Access" Letter to the Editor from Marvin Venay September 2022 "Expanding Opportunity for Black Communities" With Shawn Brown, Eric Esteves and Michael Curry October 2022 Comments February 4, 2022: The National Telecommunications and Information Administration's Bipartisan Infrastructure Law Tech Goes Home asked all of Boston's 2021 mayoral candidates about their plans for advancing digital equity in the City. Explore their visions for the future of Boston below. Roadmaps to Digital Equity in Boston Mayoral Conversation on Systemic Racism At the recent Conversation on Systemic Racism with Boston’s Mayoral Candidates , Tech Goes Home's Director of Advocacy, Marvin L. Venay, posed a question about narrowing the digital divide. For advocacy inquiries, please contact: For press inquiries, please contact press@techgoeshome.org Dahlia Bousaid Cox Chief Executive Officer Dahlia@techgoeshome.org Lois Contreras Gutierrez Partnerships & External Affairs Strategist Lois@techgoeshome.org

  • About Us | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, internet, and training to those without so students can do homework, adults can find jobs, seniors can connect with loved ones, and all can lead healthy lives. ABOUT US Founded in 2000, Tech Goes Home (TGH) empowers communities to access and use digital tools to overcome barriers and advance lives. We bring computers, internet, and training to those without so students can do homework, adults can find jobs and manage finances, seniors can connect with loved ones, and all can lead healthy lives. In the past five years alone, we have graduated 22,000 learners from our programs and distributed 14,500 new computers. TGH programs serve people of all ages, from 3 to 94, living in communities throughout Greater Boston. Our programs are directed at those without technology at home, with a focus on individuals who are un- or under-employed, are from low-income households, have limited English proficiency, or are living with disabilities. Of the households that TGH serves: 90% live in households that are considered “very low income” (HUD 2017), 90% are people of color, nearly 50% are English language learners, and 34% of adult learners are unemployed. Learn More Technology for all ages TGH has opportunities for folks from age 3 to 94. See how TGH can help you! Program Overview Our Story, Our Purpose Tech Goes Home is focused on tackling the entrenched barriers to technology adoption and internet access in Boston and across the United States. While it is easy to assume that mobile and home-based computer access to the internet has become universal, the stubborn fact remains that 20% of households in the City of Boston lack a desktop or laptop computer, and 16% do not have home internet access (ACS 2015-2019). One year after completing TGH, 96% of our graduates have home internet. Read About Our Impact TESTIMONIALS See More Read Our Research See Our Results Research Yields Results TGH has gathered extensive research to understand how people fall behind due to lack of technology and internet access. Read more about digital equity and what we're doing to achieve it!! Our TGH Partner Sites Tech Goes Home currently offers our programs in neighborhoods throughout the City of Boston and nine surrounding municipalities. View All Awards and News Tech Goes Home is proud to have a growing list of accolades and news features. Take a minute to let us share them with you! See All The TGH Team We have an awesome team of talented people with a passion for helping others. Take a look at the cool things they've done and continue to do to benefit their communities, and don't hesitate to get in touch! Learn More Jobs With TGH At TGH, we love working with people who love helping others, and we strive to create a more fair and accessible society. Interested in working with us? Click below to see any open positions, or contact us to find out all the other ways you can help us in our efforts to empower communities to overcome barriers and advance lives. See Open Positions

  • Opportunity Blueprint | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, internet, and training to those without so students can do homework, adults can find jobs, seniors can connect with loved ones, and all can lead healthy lives. Opportunity Blueprint The COVID-19 pandemic has highlighted the urgency for digital inclusion and brought greater attention to the deep inequities that drive the digital divide, yet we know that we have a long way to go before that gap is bridged. At the end of 2020, Tech Goes Home finalized our Opportunity Blueprint, which focuses on identifying changes we have made in light of the COVID-19 crisis and, based on these learnings, outlining our strategic decisions to successfully chart a path beyond the pandemic. Read the full document here.

  • Tech Goes Home | Digital Equity | Training, Access, Technology

    Tech Goes Home is fighting for digital equity. We help bring computers, Internet, and training to those without so students can do homework, adults can find jobs, and seniors can connect with loved ones. Tech Goes Home is dedicated to addressing the digital inequities that deny people the opportunity to succeed. Our Programs Tech Goes Home programs serve people of all ages, with courses geared towards families, adults, entrepreneurs, seniors, and more. We bring computers, internet, and training to families and individuals throughout Greater Boston so students can do homework, adults can find jobs and manage finances, seniors can connect with loved ones, and all can lead healthy lives. We offer programs for adults, as well as family-based intergenerational programs. TGH’s family-based programs engage youth and their caregivers together to learn digital skills as a team. Each family or individual who participates in our programs receives 15 hours of live, interactive digital skills training, a Chromebook or iPad, and, if needed, 12 months of internet services. Click below to learn more about our programs and see upcoming courses. Learn More About Tech Goes Home Who We Are Founded in 2000, Tech Goes Home (TGH) empowers communities to access and use digital tools to overcome barriers and advance lives. Our programs are directed at individuals without technology at home, with a focus on those who are un- or under-employed, are from low-income households, have limited English proficiency, or are living with disabilities. In the past five years alone, we have graduated 22,000 learners from our programs and distributed 14,500 new computers. Learn More Hear from Boston's Mayoral Candidates Tech Goes Home asked all of Boston's mayoral candidates about their plans for advancing digital equity in the City. Take a look at their responses here! Our Impact We measure success by the digital life skills, computers, and internet access that graduates gain through participating in the TGH program, and the extent to which they feel empowered to apply those skills and tools to improve their lives in whatever way will benefit them most. Last year: 3,640+ graduates report that they learned skills that can help improve their lives 1,150+ children are better able to do schoolwork online because of TGH 2,530+ graduates have used their TGH device and digital skills for their health and wellness See More It takes the whole community. Our dedicated partner organizations and investors are critical to TGH's success. Check out the individuals and groups who are supporting TGH, and see how you can become an investor or host a TGH course. Investors > Partners > Donate > Join the fight for digital equity by volunteering with TGH! Want to make a lasting impact in your community? Want to join a network of dedicated people working to conquer digital exclusion? Volunteer with TGH! Please click the link below or email us at volunteer@techgoeshome.org More on Volunteering Take a Look Listen to what TGH learners and leaders have to say about TGH and how the program has affected their lives. Mircha "The best part is having more time with my son. He is teaching me more than I expected, we are doing homework together." Monica "He's always able to show me something new I didn't know. This was a great opportunity for [Tequan] to do that." See More Testimonials Lynette "The class bonded. If one person didn't know how to do something, we did a sharing experience... It's empowered me." Testimonials Stay Connected Follow us on social media for more news, resources, and updates. @techgoeshome @techgoeshome Tech Goes Home Tech Goes Home Contact Us For press inquiries, please contact press@techgoeshome.org . For all other inquiries, fill in the form below. Success! Message received. Send Sign up to receive news & updates from TGH!

  • Deep Dive | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, internet, and training to those without so students can do homework, adults can find jobs, seniors can connect with loved ones, and all can lead healthy lives. هل تريد الاستمرار في التعلم؟ قم بغوص عميق يمكن أن تساعدك مواقع الويب أدناه في معرفة المزيد حول الموارد الموجودة في منهج TGH. يحتوي Grovo على الآلاف من دروس الفيديو المجانية لمدة دقيقة واحدة على مواقع الويب وتطبيقات الجوال الشهيرة. يمكنك حتى التسجيل لتلقي رسائل البريد الإلكتروني اليومية مع البرامج التعليمية على مواقع الويب أو التطبيقات التي تعجبك. هل تريد الاستكشاف بدون تسجيل؟ تسجيل الدخول مع بريد إلكتروني: grovo@techgoeshome.org كلمة المرور: techgoeshome Techboomers.com هو موقع تعليمي مجاني يحتوي على الكثير من المعلومات المفيدة والبرامج التعليمية خطوة بخطوة حول مواقع الويب الشهيرة والموثوقة ، بما في ذلك العديد من المواقع المميزة في مناهجنا الدراسية مثل Gmail وخرائط Google و LinkedIn و Facebook و Yelp و Twitter و Etsy والمزيد ! للحصول على قائمة كاملة ، قم بزيارة techboomers.com/courses.

  • Tech Goes Home | Becoming a TGH Site

    Tech Goes Home is fighting for digital equity. We help bring computers, Internet, and training to those without so students can do homework, adults can find jobs, and seniors can connect with loved ones. PAID PARTNERSHIPS Tech Goes Home offers two partnership tracks: our traditional TGH-Funded model and our Fee-for-Service model. In our traditional model, the full cost of the program is covered by Tech Goes Home. To learn more about the process of becoming a TGH-Funded partner, click here . Under our Fee-for-Service model, the partner site covers costs associated with offering the TGH program at their site. A paid partnership may be right for your organization if: You are interested in offering the Tech Goes Home program to a large number of learners, above and beyond the average of 40-60 learners who graduate from each TGH-Funded partner site per year. You are looking to get the partnership process started right away, rather than joining the TGH-Funded partnership waitlist. PARTNERSHIP OVERVIEW Tech Goes Home partners with other agencies (schools, nonprofits, libraries, and others) that work with people who need access to technology. Our program is a 15-hour digital skills course that can be conducted virtually or in-person. Learners who complete the course earn a Chromebook and one year of paid internet access. Partner sites choose one or two of their employees to run the TGH course at their site. After being certified as TGH Instructors, the partner site's employees then run the TGH course at their site. Our curriculum is customizable so that instructors teach the digital skills, apps, and websites they think are most useful for their specific learners. What TGH offers: Course model Training for individuals from the partner site who will run the digital literacy classes Instructor resources Support to instructors throughout the course via class visits, meetings, and emails Marketing materials for recruiting learners One new device (iPad or Chromebook) per participating household (learner or caregiver/child pair) One year of internet service per household, if the learner does not already have affordable, high-quality internet access at home Shipping and delivery of technology bundles to the partner site (if in-person) or learners' homes (if distance learning) What the partner offers: A fixed cost-per-household that covers the costs of TGH programming at your site Staff member(s) to serve as instructors Recruitment and enrollment of learners for the courses at your site STEPS TO BECOMING PAID PARTNER OF TGH 1. Fill out the Partnership Inquiry Form Please complete this New Partnership Inquiry form to send TGH your details. We will review your information and reach out to you via email with more information. 2. Meet with our team This meeting (either by phone or video) will be an opportunity for TGH to learn more about your organization, for you to learn more about TGH, and for us to discuss what a potential partnership might look like. We will cover programmatic components of the partnership as well as costs. Initial meetings must include the head of your school or organization (Executive Director, Site Director, and/or Head of School). 3. Complete a Partnership Application and MOU Once we’ve mutually agreed to move forward with the partnership, TGH will email you an application to become a new partner site. This application must be completed by the head of your school or organization (Executive Director, Site Director, and/or Head of School). We will also send an MOU outlining the terms of our partnership, which will need to be signed by the head of your site. 4. Identify one employee to serve as the TGH Program Supervisor at your site. The TGH Program Supervisor must be an employee of your site. This person will serve as TGH's main contact and responsible for: Keeping TGH up-to-date on staff changes related to instructors and site leadership Supervising the TGH program, instructors, assistants, and volunteers at your site. Answering inquiries and questions about the TGH program at your site that may be asked by TGH instructors at your site or individuals interested in becoming instructors at your site. TGH will ask the Program Supervisor to step in if TGH has issues with communication, logistics, or compliance with any instructors, assistants, or volunteers from your site. The TGH Program Supervisor will be asked to attend a 1-hour orientation to learn about the TGH program, its role, and the responsibilities and logistics that TGH requires of the site, instructors, assistants, and volunteers. 5. Identify employees who will apply to be the TGH Instructors at your site. If you’ve received a partnership confirmation from Tech Goes Home, please identify at least one staff member from your organization who can run the 15-hour Tech Goes Home course. We recommend two instructors per TGH course. These instructors need not be computer experts but should be comfortable using the internet, particularly tools such as email, Google search, Google Apps, and other basics. TGH Instructors help learners sign up for low-cost Internet and handle administrative duties related to the course, including tracking attendance and collecting learner forms. Most importantly, they should be welcoming, patient, and passionate about helping people learn life-changing skills! 6. Certify your TGH Instructors Once your site partnership is official, you will receive instructions to share with your staff about an instructor application. They must complete a four-step process to be certified as a Tech Goes Home Instructor. Complete an online instructor application Pass a short “Internet Basics” assessment with a score of 85% or higher Attend a 4-hour Instructor Orientation with our team. Complete a background CORI check. 7. Apply to start a course Certified instructors at official partner sites can submit a course application for each cohort they would like to teach. While we can not approve every course that our partners want to teach, we do our best to meet the demand. Once the course is approved, the site may recruit participants and run the course! TGH PROGRAM CALENDAR

  • RFP | Tech Goes Home

    Request For Proposal We’re inviting partners, consultants, and organizations who share our commitment to digital equity and community impact to collaborate with us through our current Request for Proposals (RFP). We are looking for a Curriculum Writer/Provider. This opportunity outlines the scope of work, timeline, and goals for our upcoming project. We encourage proposals from individuals and organizations who bring creativity, cultural responsiveness, and a deep understanding of community-centered work. View The Full RFP Here

  • Early Childhood | Tech Goes Home

    Tech Goes Home is fighting for digital equity. We help bring computers, internet, and training to those without so students can do homework, adults can find jobs, seniors can connect with loved ones, and all can lead healthy lives. فن تواصل اجتماعي رياضيات موسيقى قراءة علم الطفولة المبكرة ستجد أدناه مجموعة من التطبيقات التي بحثت عنها TGH لبرنامج الطفولة المبكرة. وهي تتضمن روابط لمتجر iTunes App Store ومراجعات بواسطة CommonSenseMedia ، إذا كان ذلك متاحًا. بالإضافة إلى ذلك ، أعطت بنات دان الأصغر سنًا ختم الموافقة على الكثيرين. يرجى ملاحظة أن بعض التطبيقات موجودة في أقسام متعددة لأنها تغطي عددًا من الموضوعات. PBS Parents لدى أولياء أمور دعم السلوك الإيجابي معلومات مهمة حول نمو الطفل والتعلم المبكر. كما أنه بمثابة دليل الوالدين إلى عالم PBS KIDS ، حيث يوفر الوصول إلى الألعاب والأنشطة التعليمية المستوحاة من PBS Kids. Common Sense Media تم تصميم Common Sense Media لمساعدة الأشخاص في العثور على وسائط إيجابية جديرة بالثقة للأطفال. لديهم مراجعات مناسبة للعمر حول التطبيقات والألعاب والكتب والأفلام والمزيد. Resources for Early Learning توفر موارد التعلم المبكر موارد تعليمية ممتعة للمعلمين وأولياء الأمور ومقدمي الرعاية. "من خطط الدروس التفصيلية إلى الأنشطة اليومية البسيطة ، ستجد كل ما تحتاجه لمساعدة أطفالك على النجاح." فن ART تواصل اجتماعي COMMUNITY رياضيات MATH موسيقى MUSIC قراءة READING علم SCIENCE فن ART فن تواصل اجتماعي COMMUNITY تواصل اجتماعي العودة إلى الأعلى Daniel Tiger's Grr-ific Feelings CommonSenseMedia - "يساعد Daniel Tiger's Grr-ific Feelings الأطفال على تحديد المشاعر والتعبير عنها من خلال الألعاب والأغاني الممتعة. يشتمل تطبيق التعلم المبكر للأطفال الذين تتراوح أعمارهم بين 2 و 5 سنوات على العديد من كلمات المشاعر - مثل" غيور "و" صبور "و" محبط ، "و" فخور "- لتوسيع الطرق التي يمكن للأطفال من خلالها التعبير لفظيًا عما يشعرون به في الداخل. ويتضمن أيضًا إرشادات حول أسلوب بسيط للتهدئة." رياضيات MATH رياضيات العودة إلى الأعلى موسيقى MUSIC موسيقى العودة إلى الأعلى قراءة READING قراءة العودة إلى الأعلى Molly of Denali CommonSenseMedia - "تركز مولي من دينالي على فتاة من سكان ألاسكا الأصليين تتعرف على تجربة السكان الأصليين من خلال الرحلات حول الولاية واللقاءات مع شعبها. في هذا التطبيق ، يمكن للأطفال الذين تتراوح أعمارهم بين 4 و 8 سنوات اللعب مع مولي وأصدقائها في قريتها في ألاسكا ، Qyah . يمكن للأطفال الذهاب في مهمات التزلج التي تجرها الكلاب ، والصيد ، وإنشاء مشاريع الديكور أو المساعدة في تشغيل Denali Trading Post. يعلم تطبيق Molly of Denali الأطفال استخدام النصوص المألوفة مثل الكتب والرسوم البيانية والصور المعلقة لحل المشكلات وإنجاز المهام و ساعد أصدقاء مولي! تدعم الألعاب التعليمية في Molly of Denali مهارات معرفة القراءة والكتابة الأساسية في استخدام النصوص المعلوماتية وفهمها ". علم SCIENCE علم العودة إلى الأعلى فن ART تواصل اجتماعي COMMUNITY رياضيات MATH موسيقى MUSIC قراءة READING علم SCIENCE العودة إلى الأعلى فيديو PBS Kids CommonSenseMedia - "PBS KIDS Video هو تطبيق تعليمي للأطفال لمشاهدة مجموعة متنوعة من المقاطع من أكثر من عشرة من برامج PBS Kids. يتيح التطبيق للآباء مشاركة مقاطع الفيديو مع الأصدقاء عبر البريد الإلكتروني أو Facebook أو Twitter. ويمكن للمستخدمين أيضًا النقر فوق رابط لشراء مقاطع فيديو من خلال iTunes. " ارسم وقل CommonSenseMedia - "Draw and Tell يبقي الأمر بسيطًا. يختار الأطفال من بين مجموعة متنوعة من الخلفيات والألوان والشخصيات والأشياء وحتى الإستنسل المختلفة لإنشاء رسوماتهم. بمجرد أن يكونوا جاهزين ، يمكنهم تسجيل قصة أو ما يريدون أثناء التنقل الشخصيات." ألعاب القمامة دكي ديك CommonSenseMedia - "يختار الأطفال من بين مجموعة متنوعة من العناصر المعاد تدويرها والعثور عليها ويصنعون كائنات. لا يقتصر الأطفال على عدد العناصر التي يمكنهم إضافتها إلى مخلوقاتهم. لا توجد إعلانات أو إعدادات الوالدين أو الإرشادات التي تشتت انتباه الأطفال أو تقيدهم. إنها مجانية تمامًا أن يكونوا مبدعين كما يريدون ". وحوش ساجو الصغيرة CommonSenseMedia - "تم تصميم Sago Mini Monsters للأطفال الذين تتراوح أعمارهم بين 2 و 4 سنوات للاستمتاع بصنع الوحوش الخاصة بهم ، ولكن صنع الوحوش ممتع للغاية لدرجة أن الأطفال الأكبر سنًا والآباء قد يرغبون في المشاركة في المرح أيضًا. كل ذلك مصمم مع وضع أصغر مستخدمي التطبيق في الاعتبار ، لذا فإن إنشاء الوحش أمر سهل ، ولا توجد قيود زمنية. " Peek-a-Zoo CommonSenseMedia - "Peek-a-Zoo هي لعبة تطبيق تطلب من الأطفال أن ينظروا إلى مجموعات مختلفة من شخصيات الرسوم المتحركة للحيوانات وتمييز تلك التي تظهر سمات أو سلوكًا معينًا (" من يبكي؟ "من المتفاجئ؟" غاضب؟ '). إنه سهل الاستخدام للغاية ، مما يجعله أداة جيدة للأطفال الصغار ومرحلة ما قبل المدرسة. " YouTube Kids CommonSenseMedia - "YouTube Kids عبارة عن بوابة مركزية للأطفال على YouTube تتميز بالعروض التلفزيونية المنسقة والموسيقى ومقاطع الفيديو التعليمية والمحتوى الذي أنشأه المستخدم ... هناك ميزات للرقابة الأبوية في مكانها - مثل جهاز توقيت وطريقة لتعطيل ميزة البحث - ولكن يتم الوصول إلى بوابة الوالدين عن طريق إدخال الإصدارات العددية للأرقام المكتوبة ، لذلك عندما يتمكن الأطفال من القراءة ، سيتمكنون من الوصول إلى الإعدادات. تنفس ، فكر ، افعل مع السمسم CommonSenseMedia - "قد يشق الأطفال طريقهم بسرعة من خلال السيناريوهات الخمسة ، ولكن كل منها يستحق إعادة النظر ... لا تفوت قسم الوالدين ، المليء بالموارد المجانية مثل النصائح والاستراتيجيات (بما في ذلك مقاطع الفيديو لمشاهدتها الأطفال) ، بالإضافة إلى خيارات لتخصيص الرسائل الصوتية المشجعة التي يسمعها الأطفال عند تشغيل التطبيق ، والتي يمكن تشغيلها باللغة الإنجليزية أو الإسبانية. " PBS العب وتعلم العلوم من WGBH- "العب بالظلال ، وتحكم في الطقس ، ودحرج الأشياء وحركها على منحدر ، واختر أفضل المواد لمظلة - كل ذلك أثناء بناء مهارات البحث العلمي وتعلم مفاهيم العلوم الأساسية. تشجع الألعاب في التطبيق الأطفال على رؤية العلوم في عالمهم. لقد تم تصميمها عن قصد لتكون بمثابة محفزات لاستكشاف العالم الحقيقي من خلال نمذجة مواقع وتجارب العالم الحقيقي. " برنامج تلفزيوني سكراتش من PBS - "مع PBS KIDS ScratchJr ، يمكن للأطفال إنشاء قصصهم وألعابهم التفاعلية الخاصة التي تعرض شخصيات PBS KIDS المفضلة لديهم. إمكانيات سرد القصص لا حصر لها مع تطبيق الترميز الإبداعي هذا للأطفال الذين تتراوح أعمارهم بين 5-8 سنوات." ابحث عن الأنشطة والموارد على PBS Kids . مختبر توكا روبوت CommonSenseMedia - "اصنع روبوتًا أحلامك عن طريق خلط القطع الغريبة الموجودة حول المنزل والخردة المعدنية والخردة. فما كان في السابق جهاز تلفزيون يمكنه الآن صنع رأس مثالي ، والعتاد الصدئ يصبح ساقًا. اختر الجسم والرأس والذراعين والساقين. ووضعها معًا وأنت تستعد للإقلاع! " بناء عليه iTunes - "يساعد بناءه على تطوير مهارات الإدراك البصري والمهارات الحركية الدقيقة بين الأطفال الصغار الذين تزيد أعمارهم عن 2.5 عامًا. كما أنه يساعد في تطوير مفاهيم الرياضيات الأساسية مثل الحجم والأعلى والأسفل وقبل وبعد ... تعرض كل لوحة أجزاء من الصورة. الهدف من اللعبة هو تجميع الأجزاء بشكل صحيح ، واحدة فوق الأخرى ، لإنشاء الصورة بأكملها. " مستشفى الدكتور باندا CommonSenseMedia - "مستشفى الدكتور باندا هو تطبيق تعليمي تفاعلي يعلم الأطفال في سن ما قبل المدرسة ورياض الأطفال القليل عن التسلسل والتشريح والرعاية الصحية أثناء تظاهرهم بالعمل في المستشفى. الألعاب المصغرة ... تحث الأطفال على المساعدة في رعاية الحيوانات اللطيفة التي تعاني من مشاكل صحية مختلفة. " توكا دكتور HD CommonSenseMedia - "Toca Doctor هي مجموعة ممتعة وآمنة من الألغاز تعتمد على شفاء مريض. لا توجد كلمات مكتوبة وقليلة في التطبيق - إنها مرئية إلى حد كبير مع المؤثرات الصوتية والموسيقى. سيحتاج الأطفال إلى المساعدة في الفهم الأول كيف ألعب. يتم تحديد أربع مشكلات تتعلق بالمرضى في كل مرة ؛ يؤدي النقر على واحدة إلى حل هذا اللغز. أسمع إيوي من iTunes - "... 24 صوتًا أصليًا مختلفًا للحيوانات و 12 صوتًا مختلفًا للمركبة. عندما ينقر طفلك على رمز حيوان أو مركبة ، ستعلن اللعبة شفهيًا عن نوع الحيوان أو السيارة وتقوم بتسجيل صوتها الحقيقي . " أبجدية لا نهاية لها من CommonSenseMedia- "الأبجدية التي لا نهاية لها بسيطة لكنها قوية. يعمل الأطفال وفقًا لسرعتهم الخاصة دون أي هدف أو أهداف تتجاوز استكشاف الكلمات في هذه الأبجدية التي لا نهاية لها. توضح الرسوم المتحركة معاني الكلمات بطريقة لا تُنسى - مثل رؤية وحش يكبر من الحجم العادي إلى الحجم الكبير أو كلمة غير مرئية تظهر عند إلقاء الطلاء عليها ". عندما أكبر - المخلوق الصغير عندما يكبر هو كتاب يمكن قراءة الطفل من خلاله (تفاعلي) أو قراءته بمفرده (تفاعلي) أو التشغيل التلقائي. أثناء القراءة ، يستطيع الطفل النقر على جميع الأشخاص والأماكن والأشياء لعرض الكلمة وقراءتها لهم. بينما يمر الوالد بالقصة مع الطفل ، يمكنه طرح أسئلة لمساعدة الطفل على الارتباط بالكتاب بشكل أكبر وملاحظة المزيد من التفاصيل الصغيرة. LetterSchool - رسائل الحظر CommonSenseMedia- "LetterSchool هو تطبيق لكتابة الرسائل يتضمن ميزات متحركة جذابة. عندما يكتب الأطفال حرفًا ، يتم تحريكه ؛ على سبيل المثال ، قد يضيء أو يتحول إلى صاروخ يطير في الفضاء. بينما هذا التطبيق مخصص للأطفال الذين يمكنهم ربما تتعرف بالفعل على أبجدياتها ، يتم أولاً تسمية كل حرف وإقرانه بكائن لتعزيز التعرف على الحروف. " أبجدية AlphaTots CommonSenseMedia- "AlphaTots هي أداة ممتازة لمساعدة الأطفال على تعلم الأبجدية. مليء بالأنشطة التفاعلية الإبداعية والذكية ، يعزز التطبيق الحروف بعناصر تفاعلية ممتعة للقيام بها (مثل تجميع مبنى للحرف B أو قطع سلاسل لـ الحرف ج). يتم نطق الحروف والتطبيق سهل على الأطفال من جميع الأعمار تقريبًا التنقل. " فرقة توكا CommonSenseMedia - "Toca Band هو تطبيق لطيف للغاية ومبدع يشجع الأطفال على اكتشاف الموسيقى واستكشافها ... كما هو الحال مع التطبيقات الأخرى من Toca Boca ، فإن التطبيق سهل الاستخدام ، مما يتيح للأطفال فرصة اكتشاف ما يمكنهم فعله بأنفسهم . يقدم مركز الآباء إعدادات لتعطيل الروابط الخارجية ويوفر موضوعات مناقشة لمساعدة الآباء على توسيع نطاق التعلم. " ميوزيكال مي! CommonSenseMedia - "Musical Me هي مجموعة مختارة من الألعاب المصغرة القائمة على الموسيقى والتي تسمح للأطفال باللعب بالنغمة والإيقاع والآلات الموسيقية. تتيح إحدى الألعاب للأطفال النقر على اللحن إلى نغمة كلاسيكية على الطيور الطائرة ؛ أي طائر يتم النقر عليه سوف قم بتشغيل النوتة التالية في الأغنية ، مما يتيح للأطفال تعلم الإيقاع دون القلق بشأن الضغط على مفتاح غير صحيح. " قطار حديقة الحيوان CommonSenseMedia - "Zoo Train هي لعبة تعليمية 5 في 1 لمرحلة ما قبل المدرسة. الألعاب في الغالب بسيطة وسهلة الاستخدام ، والحيوانات الملونة والقطارات مناسبة للأطفال الصغار. بصرف النظر عن شاشة المعلومات ، لا يوجد أي العلامات التجارية أو الإعلانات ، وبما أن اللعبة لا تتصل بالإنترنت ، فلا توجد مشكلات تتعلق بالخصوصية أو الأمان ". أول 8 استوديوهات من WGBH- "شارك متعة التعلم المبكر للرياضيات مع أطفال ما قبل المدرسة! قم بتشغيل تطبيقات تعلم الرياضيات الثمانية وعشرات من الأنشطة العملية في المنزل أو في الفصل الدراسي. يدعم دليل المعلم الرقمي تنفيذ الفصل الدراسي لمنهج الرياضيات في مرحلة ما قبل المدرسة المستند إلى التكنولوجيا . " اطلع على جميع التطبيقات والموارد في first8studios.org . تودو ماث CommonSenseMedia- "تم تصميم Todo Math لمساعدة الأطفال من جميع القدرات على ممارسة الرياضيات. وتعني كلمة" Todo "" الكل "باللغة الإسبانية ، وقد تم تصميم هذا التطبيق مع مراعاة اختلافات التعلم. ويمكن أن يكون مفيدًا للأطفال الذين يعانون من مشكلات في المعالجة السمعية والبصرية أو لغة المسائل الرياضية. كما أنه مفيد للأطفال الذين يعانون من مشاكل حركية دقيقة. " عد TallyTots CommonSenseMedia- "TallyTots هو تطبيق تعليمي مصمم لمساعدة الأطفال الصغار على تعلم العد. يعد الأطفال جنبًا إلى جنب مع الصوت الذي يظهر على الشاشة على الأرقام بين 1 و 20 ، ثم يكافأون بنشاط تفاعلي (مثل الضغط على الشاشة لصنع سيارات السباق ضع دائرة حول مسار أو لمس مصباح كهربائي لتشغيله). إلمو لوفز 123 CommonSenseMedia - "تم تصميم Elmo Loves 123s لتعليم الأطفال في مرحلة ما قبل المدرسة الأرقام من 1 إلى 20. يقوم Elmo و Abby المفضلان في شارع Sesame بتعريف الأطفال على العدد والأنشطة ... عند فتح التطبيق لأول مرة ، يمكن للوالدين عرض معلومات حول لعب أطفالهم السابق ، بما في ذلك وقت اللعب ، والأرقام والأنشطة المغطاة ، والنسب المئوية الصحيحة ، ولكن لا يمكن للأطفال الوصول إلى هذه الشاشات دون إعادة تشغيل اللعبة. " عمليات مونتيسوري الأولى CommonSenseMedia - "Montessori 1st Operations هو تطبيق أنشطة رياضيات مصمم جيدًا يعتمد على مبادئ وأدوات مونتيسوري. يمكن للأطفال ممارسة الجمع والطرح الأساسيين (1-99) بطريقة ملموسة ومرئية ، والتعرف على اللبنات الأساسية للقسمة و عمليه الضرب." بارك ماث CommonSenseMedia - "تقدم Park Math للأطفال سلسلة من الألعاب الرياضية الممتعة والتفاعلية. سيحسب الأطفال أرجوحة الأرنب ، ويطرحون البط أثناء نزولهم إلى أسفل الشريحة ، ويكسبون مبلغين حتى عن طريق إضافة أو إزالة الفئران من لعبة التوازن ، وأكثر من ذلك. جميع الأنشطة تسمح للأطفال بالتلاعب جسديًا بالأشياء التي يعدونها ". Hướng dẫn tiếng việt 中文指示 Guia em Português

Search Results

bottom of page